Race Ambiance FX is a SimHub plugin that drives light bars from live screen capture. This page says exactly what leaves your PC, what this website stores, and how to have any of it deleted, in enough detail that you can check the claims against what the plugin does.
The short version
- No analytics, no cookies, no trackers, no advertising, on this site or in the plugin.
- Nothing you see on screen ever leaves your PC. No screenshots, no video, no game telemetry.
- The plugin sends a one-way hash that identifies your PC, your PC name, and a count of minutes, so that the free trial and the two-machine licence limit can be enforced.
- Your email address is held only if you gave it to us, and there is a one-click link in every email that removes it.
1. Who is responsible
Race Ambiance FX is an independent software project run by a single developer. For everything on this page the contact is hello@raceambiancefx.com.
Purchases are not made from us directly. Paddle.com Market Ltd is the merchant and seller of record for Race Ambiance FX. Paddle handles the checkout, the payment, the tax and the buyer's payment data. We never see or store your card details. Paddle's own privacy notice governs that part of the transaction.
2. This website
If you submit your email address to the waitlist form, we store:
- The email address you typed.
- The date and time you submitted it.
- A random unsubscribe token, so the link in the email works without you having to identify yourself.
It is used for one purpose: to tell you when Race Ambiance FX goes on sale. It is never sold, never shared, and never passed to an advertiser. Every email carries a one-click unsubscribe link, which removes you immediately and permanently.
The site sets no cookies and runs no analytics. There is no Google Analytics, no pixel, no session recording, no fingerprinting. The only third-party request the page makes is to Google Fonts, to load the typeface.
The site is hosted on Cloudflare. Like any web host, Cloudflare processes the IP address of every request in order to deliver the page and to block abuse. We do not store IP addresses and cannot look up who visited.
3. The plugin
Race Ambiance FX includes a free trial measured in minutes of use, and a paid licence that may be active on two machines at a time. Enforcing both requires the plugin to talk to our server. This section is the complete list of what it sends.
WHAT IS SENT
- A machine identifier. A SHA-256 hash of a Windows-generated installation identifier combined with a fixed value. It is one-way: it cannot be reversed into your hardware, your Windows licence, or anything that identifies you personally. It exists so a reinstall does not reset the trial, and so a licence can be limited to two machines.
- Your PC name. Sent so that the plugin's settings screen can show you which two machines your licence is active on, and so you can tell them apart in order to release one. It is shown back only to the holder of that licence key. If your PC name contains your own name, you can change it in the plugin's settings before activating.
- A count of minutes. During a trial only, the number of minutes the lights have been running while a game was live, sent as a running total.
- Your licence key, when you activate, re-check, or release a machine.
- The IP address of the request, which our host processes to deliver the response and block abuse. We do not store it.
WHAT IS NEVER SENT
To be unambiguous, because this is a screen-capture plugin and the question is fair:
- No screenshots, no video, no captured frames, no colours, no part of what is on your screens. Screen capture happens entirely on your PC and the pixels never leave it.
- No game telemetry. Not your lap times, your inputs, your car, your track, your position, or which game you are running.
- No list of installed software, no hardware inventory, no browsing data.
- No usage analytics of any kind. We do not know which features you use.
WHEN IT HAPPENS
- Once when SimHub starts.
- About every six hours while SimHub is running, to re-check the licence.
- About every five minutes while a trial is counting down, to report minutes used.
- When you activate a key or release a machine.
These checks never block SimHub or the plugin from starting. They run in the background, and if the server cannot be reached the plugin keeps working for seven days on its last valid response.
WHAT WE RECEIVE FROM PADDLE
When a purchase completes, Paddle tells our server the transaction identifier, a customer identifier, and the buyer's email address. We store those so a licence key can be issued and so a lost key can be recovered. We do not receive card numbers, billing addresses, or payment details.
4. Where it is stored, and for how long
All of it is stored in a Cloudflare D1 database in Cloudflare's network. Waitlist entries are deleted after the launch announcement is sent, or immediately on request, or when you unsubscribe. Licence records are kept for as long as the licence is valid, because they are what makes your key work. Trial records are kept so that a trial cannot be restarted by reinstalling.
5. Who else is involved
- Cloudflare — hosting, the database, and network delivery.
- Paddle — merchant of record, checkout and payment processing.
- Google Fonts — serves the typeface used on this site.
Those three are the complete list. Your email address is not passed to a data broker, an advertising network or a mailing-list vendor.
6. Your choices
- Ask what we hold about you, and we will tell you.
- Ask us to delete it. One caveat worth stating plainly: deleting a licence record means the key stops validating and the plugin stops driving your lights. We will tell you that before doing it.
- Unsubscribe using the link in any email, with no reply needed.
- Decline entirely by not installing the plugin. There is no way to use the trial or a licence without the checks described in section 3, because that is what they enforce.
Write to hello@raceambiancefx.com for any of it.
7. Changes
If what the plugin sends ever changes, this page changes first and the date at the top moves. Material changes will also appear in the plugin's release notes.